Status buffs
|
Name |
Description |
Bless |
Increases healing received by 20%. (Or cancels Curse.) |
Empower |
Increases physical Attack power by 20%. (Or cancels Weaken.) |
Focus |
Prevents Sleep, Stun(allegedly) and Confuse ailments. |
Harden |
Increases physical Defense power by 20%. (Or cancels Soften.) |
Renew |
Healing over time effect. |
Repel |
Field buff that reduces the chance of random encounters in lower level areas. |
Speed |
Doubles Agility for turn order calculations; Agility is not otherwise affected. (Or cancels Slow.) |
StopSpell |
Reduces all elemental damage the target receives by 30%. |
Vanished |
Causes incoming non-ability-based attacks to miss (often). |
Status ailments
|
Name |
Description |
Bleed |
Inflicts damage every round. |
Blind |
Causes outgoing non-ability-based attacks to miss (often). |
Confuse |
Chance to skip turns or attack allies while active. |
Curse |
Reduces healing received by 55% and halves Luck. (Or cancels Bless.) |
Poison |
Inflicts damage every round and persists after battle. |
Sleep |
Skip all turns while active. |
Slow |
Halves Agility for turn order calculations; Agility is not otherwise affected. (Or cancels Speed.) |
Soften |
Decreases physical Defense power by 30%. (Or cancels Harden.) |
Stun |
Skip next turn. |
Weaken |
Decreases physical Attack power by 10%. (Or cancels Empower.) |