Difference between revisions of "Ranger"

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== Skills ==
 
== Skills ==
  
{|class="wikitable sortable"
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{{Template:RangerSkills}}
!Level!!Skill Name!!MP Cost!!Type!!Effect
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|-
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|1||[[Shock]]||3||Offensive||Deals moderate Storm damage
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|-
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|4||[[Heal]]||3||Heal||Recovers a small amount of HP
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|-
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|6||[[Guard]]||N/A||Support||Protects an ally for one turn, or lowers damage if used on self
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|-
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|7||[[Repel]]||5||Field||Prevents encounters from weaker monsters
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|-
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|8||[[Electro]]||6||Offensive||Deals moderate Storm damage to target group
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|-
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|11||[[Impale]]||11||Offensive||Deals minor damage, chance to bleed
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|14||[[Outside]]||4||Field||Sends party to entrance of the dungeon
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|16||[[Soften]]||4||Debuff||Reduces defense
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|18||[[Headshot]]||N/A||Offensive||Deals minor damage, chance of confusion
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|21||[[HealMore]]||10||Heal||Recovers a moderate amount of HP
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|-
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|23||[[Lightning]]||11||Offensive||Deals moderate Storm damage to all enemies
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|-
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|25||[[Harden]]||8||Buff||Increases defense
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|-
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|28||[[Sense]]||N/A||Field||Shows enemies in area, shows target's current HP
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|}
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== Milestone Boosts ==
 
== Milestone Boosts ==

Revision as of 22:13, 11 March 2011



The Ranger combines physical strength with an impressive arsenal of healing and attack magic to make for a versatile, balanced fighter. “Jack of all trades, master of none”, the Ranger has no glaring weaknesses. Rangers are an excellent class for soloing, but can also an asset to any party.

Ranger.png Ranger stats.png

Equipment

Rangers can equip Swords, Daggers, Bows, and Staves. They can use a variety of armor ranging from heavy chain mail to cloth. In their offhand slot Rangers can equip Bracelets and Necklaces.

Skills

Level Skill Name MP Cost Type Effect
1 Shock 3 Offensive Inflicts moderate Storm damage to Single Enemy
4 Heal 3 Healing Restores small amount of HP to Single Ally
6 Guard n/a Support Uses Self to protect Single Ally for 1 turn or reduces damage to Self
7 Repel 5 Field Prevents or lowers Party encounters with weaker Bestiaries
8 Electro 6 Offensive Inflicts moderate Storm damage to Group
11 Impale n/a Offensive Inflicts minor damage to Single Enemy with chance to Bleed
14 Outside 4 Field Warps Party outside current dungeon
16 Soften 4 Debuff Reduces Defense of Single Enemy
18 Headshot n/a Offensive Inflicts minor damage to Single Enemy with chance to Confuse
21 HealMore 10 Healing Restores medium amount of HP to Single Ally
23 Lightning 11 Offensive Inflicts moderate Storm damage to All
25 Harden 8 Buff Increases Defense of Single Ally
28 Sense n/a Support / Field Shows current HP of Single Enemy / Shows Bestiaries in area

Milestone Boosts

Level 10

  • +8% Physical Damage
  • +10% Max Mana Points
  • +10% Max Health Points

Level 20

  • +8% Storm Damage
  • +1% Critical Hit
  • +8% Healing

Level 30